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Add useful tool textures (and fix toolsinvisibleladder) #7

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SirYodaJedi
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@SirYodaJedi SirYodaJedi commented Sep 8, 2024

  • tools_viscluster: (from BMS) same as toolstrigger, but intended for visclusters
  • toolsinvisible_nonsolid: like toolsinvisible, but works on brushes with %compilenonsolid mats
  • toolsinvisibledisplacement: (from TF2) for displacement clip brushes, since nodraw doesn't work there
  • toolsinvisibleladder - fixed version that doesn't cut visleaves (and has translucency in editor)
  • toolsnodraw_nonsolid: like toolsnodraw, but works on brushes with %compilenonsolid mats
  • toolstrigger_soundscape: (from BMS) same as toolstrigger, but intended for soundscape triggers

If you'd prefer to not take the VTFs from BMS+TF2, just suggest a free font and I can recreate them from scratch.

* tools_viscluster: (from BMS) same as toolstrigger, but intended for visclusters
* toolsinvisible_nonsolid: like toolsinvisible, but works with %compilenonsolid mats
* toolsinvisibledisplacement: (from TF2) for displacement clip brushes, since nodraw doesn't work there
* toolsinvisibleladder - fixed version that doesn't cut visleaves (and has translucency in editor)
* toolsnodraw_nonsolid: like toolsnodraw, but works with %compilenonsolid mats
* toolstrigger_soundscape: (from BMS) same as toolstrigger, but intended for soundscape triggers
@SirYodaJedi
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If you'd prefer to not take the VTFs from BMS+TF2, just suggest a free font and I can recreate them from scratch.

@BreakinBenny
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This could come in handy. By the way, some of these are in TF2 Classic as well:

  • toolsinvisibledisplacement
  • the updated toolsinvisibleladder
  • toolsviscluster

If you like, you can rename the current VMT and VTF for the last one...

* Rename tools_viscluster.vtf to toolsviscluster.vtf

* Update and rename tools_viscluster.vmt to toolsviscluster.vmt
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